In December of 2014, Steve Green was set to graduate from Michigan Technological University’s Visual and Performing Arts Department. Armed with a degree in sound design, he knew he had a good job waiting for him just a few weeks and 1,800 miles away. What he didn’t know was that the coming year would not only be exciting and rewarding for him, but for the world he was entering, the world of video gaming.
Michigan Tech’s Enterprise program, Husky Games, also gave Green experience he needed outside of the classroom.
“Husky Games was a pretty great place to mainly learn the dynamics of the game-making process and what members of a team are responsible for,” Green says. “It allowed for some great hands-on experience with source control and the programming aspect of game development.”
Christopher Plummer (VPA) says the combination of class work and Enterprise opportunities prepare motivated students for a variety of industries. “We keep looking for opportunities to expose students to video game and film experiences,” Plummer says. “The Husky Games Enterprise continues to provide valuable experiences and student support. The process of finding and working with collaborators outside of Michigan Tech continues to be essential to students’ success and develops skills students need to network and continue to develop their career after graduation.”