Myounghoon “Philart” Jeon (CLS/CS) successfully hosted the workshop on “Persuasion in Transport Applications” at Persuasive Technology April 5 in Salzburg, Austria. This workshop was partly supported by MTTI.
Graduate student Shreya Kumar is a Fall 2015 recipient of the Outstanding Graduate Student Teaching Award as announced by the Graduate School.
Graduate student Alex Klinkhamer is a Spring 2016 recipient of the Outstanding Graduate Student Teaching Award as announced by the Graduate School.
Graduate student Shreya Kumar is a Spring 2016 recipient of the Dean’s Award for Outstanding Scholarship, as announced by the Graduate School.
Embodied Interaction as a New Paradigm in Human-Computer Interaction: Case Studies in VR, Driving, and Robotics
Myounghoon “Philart” Jeon
Cognitive and Learning Sciences
Friday, February 12, 2016
KIP Spring Seminar Series
University selected for program targeted at women in computer science
HOUGHTON — A national organization is committed to inspiring young women to enter the field of Computer Science and Michigan Tech is taking part in the effort.
Michigan Tech Professor Computer Science Dr. Linda Ott said, “We’re faced with a situation that most students haven’t had the opportunity to learn anything about computer science. They may have used computing but they haven’t been part of creating new software, creating computing tools and things like that.”
Three Michigan Universities Receive Pacesetters Awards to Attract More Women to Computer Science
Michigan Technological University, Michigan State University and the University of Michigan have been selected for the National Center of Women and Information Technology (NCWIT) Pacesetters program sponsored by the National Science Foundation (NSF), Google and Qualcomm. Pacesetters is a 2-year program under which participating institutions develop aggressive and measurable goals for increasing the number of women in the US computing and technology workforce.
Back to BASICs: Computer help group has new name, same drive to help build skills
HOUGHTON?- It’s an hour before the Portage Lake District Library opens, but if you enter through the side door, you’ll see a group of Tech students and community members already hard at work. They bow over smartphones, tablets and laptops, deep in conversation. They’re here to teach, and to learn.
This is BASIC (Building Adult Skills in Computing), formerly known as Online at the Library. The group meets on Saturday mornings while Tech is in session.
Though its name has changed, the group’s mission has remained the same – to help answer questions for, and teach computing skills to, community members.
Charles Wallace, associate professor and undergraduate program advisor in Michigan Tech’s computer science department, said one of the biggest changes since the program’s inception is the widening of platforms. While participants once brought in “almost exclusively” laptops, now they’re working on smartphones and tablets as well.
“Those provide some interesting challenges,” he said.
In December of 2014, Steve Green was set to graduate from Michigan Technological University’s Visual and Performing Arts Department. Armed with a degree in sound design, he knew he had a good job waiting for him just a few weeks and 1,800 miles away. What he didn’t know was that the coming year would not only be exciting and rewarding for him, but for the world he was entering, the world of video gaming.
Michigan Tech’s Enterprise program, Husky Games, also gave Green experience he needed outside of the classroom.
“Husky Games was a pretty great place to mainly learn the dynamics of the game-making process and what members of a team are responsible for,” Green says. “It allowed for some great hands-on experience with source control and the programming aspect of game development.”
Christopher Plummer (VPA) says the combination of class work and Enterprise opportunities prepare motivated students for a variety of industries. “We keep looking for opportunities to expose students to video game and film experiences,” Plummer says. “The Husky Games Enterprise continues to provide valuable experiences and student support. The process of finding and working with collaborators outside of Michigan Tech continues to be essential to students’ success and develops skills students need to network and continue to develop their career after graduation.”
Students are being taught by none other than Michigan Tech’s Computer Science Department.
Faculty and students from Michigan Tech’s Computer Science Department are hosting the program Hour of Coding.
Local students participate in ‘Hour of Code’
During Computer Science Education Week, tens of thousands of Hour of Code events are held around the world, like the one at Houghton Middle School.
Representatives from Michigan Tech introduced the wonders of coding to the students.
MTU Software Engineering Major Mitch Davis said, “They’re learning just the basic approaches of how programs run, the idea of a step by step instruction that if you want something done, you can’t just say ‘I want this done’, you have to say all of the minor details of how to get there in the first place.”
Timothy Havens received a research grant of $285,900 for the first year of a potential three-year project totaling $983,124. The work is funded by the U.S. Department of Defense-Army Research Office. Timothy Schulz of Electrical and Computer Engineering (ECE) is the project Co-PI. Havens has a joint appointment in both Computer Science and ECE.
The project is entitled “Heterogeneous Multisensor Buried Target Detection Using Spatiotemporal Feature Learning.” The project will investigate theory and algorithms for multisensor buried target detection that achieve high probability of detection and classification with low false-alarm-rate. The primary sensors of interest are multisensor FLGPR (i.e., FLGPR plus other sensor modalities, such as thermal video or LIDAR) and acoustic/seismic systems, although the methods will be applicable to other modalities as well.